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Balanced round robin

Distribute opponents and match opportunities as evenly as the selected court capacity permits.

Matchmaking

Use Balanced round robin when you want teams to face every opponent as evenly as available court capacity permits. You may draft later rounds before earlier results are complete because matchmaking does not depend on previous scores.

Placement rounds are not used in round robin. Every newly created round contributes to the standings once its results are complete. Older imported round-robin rounds explicitly marked as placement remain excluded from standings records and points.

  • League Portal first schedules as many playable matches as possible.
  • It then keeps each team's match count and the difference between teams as even as possible.
  • It prefers opponents who have met less often.
  • Similar team performance is only a final tie-breaker between otherwise equivalent choices.
  • Full-match schedules prevent one team from occupying simultaneous court slots.

Standings

In Season settings, choose the league points awarded for a win, tie, and loss. Separately, a tie counts as half a win only when win percentage is used to break a standings tie.

Standings are calculated via the following formula. Teams that remain tied share the better displayed place.

Standing points = W × win value + T × tie value + L × loss value

The default values are 1 for a win, 0.5 for a tie, and 0 for a loss.

Courts and pools

Physical courts are scheduling resources, not competitive pools. Round-robin records are calculated across the whole round even when a team moves between courts.